Coming to the Forgotten Games iOS app

Oware

Sow a handful. Set a trap three turns ahead.

Forty-eight seeds wait in twelve houses. Lift one handful and the board comes alive: every seed you sow changes what can be captured, what must be shared and what your opponent will see coming. The rules are simple enough for a first move; the consequences travel around the whole board.

See how the app edition plays
Contemporary material study of a two-row Oware board with four seeds in each of its twelve houses Forgotten Games Oware app screen showing a digital wooden sowing board, captured-seed counters and play controls on iPhone
Genuine screen from the Forgotten Games iPhone app

Beyond the board

A game carried through Ghanaian and Asante life—and far beyond.

01

A trace in the record

In 1819, the name Worra appears in an account of Ashantee life. Seventy years later, a board and counters were collected at Elmina. Set beside today’s games, those objects turn a familiar action—sowing seeds from hand to hand—into a trail across two centuries. They mark moments in Oware’s story rather than its beginning.

02

People, play and memory

Oware belongs at a table, not behind glass. In Ghana, organisations teach the game, bring players together and stage competition; field research in the Drobo traditional area also recorded face-to-face play in 2016. The board continues to do what it has long done best: gather two people around a shared rhythm of seeds.

03

What the map can tell us

The clearest trail runs through Ghanaian and Asante contexts, then opens onto a much wider West African neighbourhood of related sowing games. That breadth is part of the fascination: familiar mechanics travel, change names and take on local forms, without yielding one simple birthplace story.

The turn that changes everything

Every seed is a promise about what happens next.

One handful can feed several houses, spring a capture on the far side of the board or leave a tempting gift for your opponent. Oware rewards counting, memory and nerve—but also responsibility. You capture in enemy territory, yet if your opponent runs dry, you must feed them whenever a feeding move is possible. Winning means seeing further without bringing play to a halt.

From first move to victory

How the contest unfolds

This is the selected Forgotten Games app edition. Other ways of playing exist.

  1. 01

    Set the board

    Two rows of six houses begin with four seeds in each house.

  2. 02

    Choose and sow

    Choose a house on your row and sow its seeds anticlockwise, one at a time.

  3. 03

    Capture with care

    If your last seed makes two or three in an opponent’s house, that house can be captured—then a backward chain may follow.

  4. 04

    Keep play alive

    When the opponent has no seeds, you must feed them if a feeding move exists.

The version in the app

One documented path into the game.

Forgotten Games presents one selected two-by-six Oware Abapa edition: must-feed play, grand-slam capture forfeiture and a twenty-five-seed majority. Its third-repetition finish is a disclosed digital adjudication for deterministic play—not a historical claim or a universal Oware rule.

Follow the evidence

Sources behind this page

These are the principal records and accounts reviewed for this introduction. A source can show a dated game, ruleset or practice; it cannot by itself prove a single origin or an unchanged tradition.

  1. Thomas Edward Bowdich, Mission from Cape Coast Castle to Ashantee, John Murray, 1819. Directly reviewed historical account.
  2. Smithsonian National Museum of Natural History, “Game Board & Counters,” USNM E151128-0; collected at Elmina in 1889. Directly reviewed museum collection record.
  3. Charles Kwame Mariwah, The Aesthetic and Socio-Cultural Values of Selected Akan Traditional Games, KNUST MPhil thesis, 2017. Directly reviewed research.
  4. The Oware Society, “Oware — Played All Over the World: Rules” and “Abapa Rules.” Directly reviewed contemporary player-organisation source.
  5. SBA Oware Society Ghana, “The Oware Society — Play, Compete, Connect.” Directly reviewed living-practice source.
  6. Alex de Voogt, “Misconceptions in the History of Mancala Games: Antiquity and Ubiquity,” Board Game Studies Journal 15, 2021. Directly reviewed scholarship.

Forgotten Games for iPhone and iPad

Oware is planned to be free at launch in the Forgotten Games app for iPhone and iPad.

App Store link at launch

The final App Store destination will be added before release.

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